> For the complete documentation index, see [llms.txt](https://edwardbelt.gitbook.io/edprison-core-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://edwardbelt.gitbook.io/edprison-core-documentation/features/pouches.md).

# Pouches

### Pouches configuration

```yaml
  Tier1: // ID OF THE POUCH
    head-texture-locked: myHeadTextureLocked
    head-texture-unlocked: myHeadTextureUnLocked
    name: '&3&lTIER 1 Pouch %status%'
    lore-locked:
    - '&f'
    - '&3&l┃ &fBlocks Broken: &3%blocks%/%maxBlocks%'
    lore-unlocked:
    - '&f'
    - '&3&l┃ &fBlocks Broken: &3%blocks%/%maxBlocks%'
    - '&f'
    - '&7(( Right Click to &eopen &3))'
    blocksToUnlock: 1000
    RandomRewards: false
    RandomRewardsToGive: 2
    rewards:
    - gems add %player% 1000
    - edp giverandomtokens %player% 100000000-1000000000
```

To create a new pouch only add those lines of code and that's it!

#### `head-texture-locked/unlocked`

The head texture of the pouch, can be taken out from [here](https://minecraft-heads.com/)

#### `name`

The display name of the pouch and with the %status% variable also customizable

#### `lore-locked/unlocked`

The lore of the pouch that has 2 variables: the %blocks% mined and the %maxBlocks% to unlock the pouch

#### `blocksToUnlock`

The number of blocks the player need to mine to unlock the pouch

#### `RandomRewards`

It enabled, it will execute random commands of `rewards:`

#### `RandomRewardsToGive`

The number of randoms commands that will be executed

#### `rewards`

The list of commands you want to execute when the pouch is claimed

### Status variable

```yaml
status:
  unlocked: '&3[&e&lUNLOCKED&3]'
  locked: '&3[&c&lLOCKED&3]'
```

#### unlocked

The string you want to be displayed when it's unlocked

#### locked

The string you want to be displayed when it's locked
